
We looked at a few ways of addressing the slow load times.
#Cinemagraph pro review how to#
Secondary goal: figure out how to address the issue of shaky video captures. Primary: fix the slow load times in order to make the app usable. Without a stable source file, the app itself didn’t provide much value. The other issue we noticed was that people were taking really shaky video footage, which resulted in broken looking cinemagraphs. Combined with our massive influx of traffic, our servers simply weren’t able to handle the load.

The app was generating gif files: a 30+ year old format with large file sizes. The social network had a glaring issue that was obvious just by using the product: the load times were brutally slow. However, within a matter of weeks we saw what every startup dreads: hockey-stick decline.įlixel v1 was both a cinemagraph creation tool and a social network. Thanks to our launch efforts, we were able to achieve what every startup wants: the fabled “hockey-stick” growth. We believed in the potential of building a tool to help pioneer a new form of art. Unfortunately, just as quickly as they showed up…they left.ĭespite this setback, in May 2012 my dev partner Mark Pavlidis and I joined Flixel Photos Inc. Thanks to a glowing review from FastCo Design, we had hundreds of thousands of new users in our first month. Flixel v1 was released for the iPhone in March of 2012.

We built the first version of Flixel during my time as the founding design partner of Endloop Mobile. By tweaking the length of the clip and the way it loops, you can achieve a seamless animation.

The app works by capturing a few seconds of stable video footage, then “painting” the area you’d like to animate using our patented interface.
